Gaming Addiction: A Rising Problem
Gaming Addiction: A Rising Problem
Today
about 4.2 billion people have affordable access
to the internet and this number continues to swell. Obviously, exposure to
social sites and online video games is
increasing with time. And at present, it
has already reached to a point where we are compelled to use term ‘addiction’. Among
video games, the online multiplayer
battle game popularly known as Pub-G (Player unknown’s battle) has been all
over headlines after its huge influence on its players.
A number of cases have been reported in China, India including Jammu and Kashmir where
players of this game were severely influenced.
As
a matter of fact, there is no problem in playing video games. Psychologists and
psychiatrists have researched that
Videogame playing enhances the mental
ability of a person like learning does. They believe, it is a sort of learning,
which adds to the intelligence, attitude,
and courage of a player. Some scientists are of opinion that playing of a video game can improve eye-hand coordination
and visual-spatial capacity of a person. Recent findings suggest that videogame
playing whip up neurons to release neurotransmitters that are important for the
brain building. The Videogame has been found as a medium and an alternative to
obviate negative thoughts and immoral distractions.
However,
‘excess of everything is bad’. Even if we receive much-needed oxygen in excess quantity, it can prove deleterious to
our health. Same is the case with video games,
like PubG. Playing the videogame beyond the bearable limit and being addicted
to it, results into the problem. Diverse problems involving social, emotional,
psychological etc. are associated with the videogame-addiction
Videogame-addiction,
also called ‘pathological gaming’ renders
a player socially isolated. He does not get time for his family and friends. In
most cases, he remains associated with
the people around him physically, but mentally he is found lost. Gamer remains cut off from his personal activities including
those that could boost his mental and
physical health like, sports, interactions with family, pals etc. By consuming much
time in playing games, the person fails
to concentrate on studies and consequentially his career may meet an unfavorable
end.
Too
much obsession with video games may cause health ailments like Carpal tunnel syndrome (a condition that causes numbness and tingling in
the hand and arm) due to excessive time spent with gaming accessories. Besides,
it may affect eyesight, cause anxiety, headache, and other health problems. According
to some Psychologists, the violence that most of these games contain carries
bad effects. The addicted players especially teenagers are likely to have belligerent
thoughts and emotions. They further say, playing violent video games may affect the psychological
faculties of a person adversely. The recently reported murder case in Delhi,
wherein a 19yr old boy killed his family members is one of the egregious examples.
After investigation, Police claimed that boy was influenced by videogame- Pub-G, which exposes a person to the virtual
battlefield to finish virtual enemies. Keeping all these snags into view WHO
has declared gaming addiction as mental
health disorder as a step to alert people about imminent problems of videogame
obsession.
The immoderate
playing of video games and increasing
propensity of our wards, students, and others towards it is worrying. Before this
growing addiction would engross our youngsters completely, preventive measures
need to be taken promptly. And the role
of parents here is vital. Parents need to take care of their wards and educate
them about the adverse effect of Game
addiction and the importance of utilizing
time efficiently. Also, they need to keep
track of a child’s activity to have
regulated the use of mobile phones and
other devices. School managements especially teachers need to do their bit in
creating awareness about the hazardous
impact of video games. The addicts need
to accept responsibility; they must concede that the problem does not lie within the game, but with them. They must
search for something else to do to beat addiction and rather than living in the
virtual world, it would be far better to live
in the real world by connecting to
family, chums, and nature around. And focus on practical life. Furthermore, the
simplest solution to this rising issue, which is possible only through
Government, is to ban the games having more disadvantages than advantages, for the
greater good.
WRITER
- ZEESHAN RASOOL KHAN scribes on diverse issues and can be mailed at
mohdzeeshan605@gmail.com
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